![]() GetProjectManager() -> ProjectManager # Returns the project manager object for currently open database. GetMediaStorage() -> MediaStorage # Returns the media storage object to query and act on media locations. As with the resolve object, each object is inspectable for properties and functions.įusion() -> Fusion # Returns the Fusion object. ![]() Some commonly used API functions are described below (*). However, the various scripting APIs will continue to work as expected. When DaVinci Resolve is launched using this option, the user interface is disabled. A notable scriptable object above is fusion - it allows access to all existing Fusion scripting functionality.ĭaVinci Resolve can be launched in a headless mode without the user interface using the -nogui command line option. In Lua and dir, help etc in Python (among other methods). As a native object, it can be inspected for further scriptable properties - using table iteration and "getmetatable" The resolve object is the fundamental starting point for scripting via Resolve. ProjectManager.CreateProject("Hello World") ProjectManager = resolve.GetProjectManager() Resolve = dvr_script.scriptapp("Resolve") Import DaVinciResolveScript as dvr_script This example Python script creates a simple project: For more information on how to use the Console, please refer to the DaVinci Resolve User Manual. The console accepts commands in Python 2.7, Python 3.6Īnd Lua and evaluates and executes them immediately. The interactive Console window allows for an easy way to execute simple scripting commands, to query or modify properties, and to test scripts. Specific user: $HOME/.local/share/DaVinciResolve/Fusion/Scripts All users: /opt/resolve/Fusion/Scripts (or /home/resolve/Fusion/Scripts/ depending on installation) Specific user: %APPDATA%\Roaming\Blackmagic Design\DaVinci Resolve\Support\Fusion\Scripts All users: %PROGRAMDATA%\Blackmagic Design\DaVinci Resolve\Fusion\Scripts Specific user: /Users//Library/Application Support/Blackmagic Design/DaVinci Resolve/Fusion/Scripts ![]() All users: /Library/Application Support/Blackmagic Design/DaVinci Resolve/Fusion/Scripts Placing your script here and invoking it from the menu is the easiest way to use scripts. Scripts under Deliver are additionally listed under render jobs. Place your script under Utility to be listed in all pages, under Comp or Tool to be available in the Fusion page or under folders for individual pages (Edit, Color or Deliver). ![]() On startup, DaVinci Resolve scans the subfolders in the directories shown below and enumerates the scripts found in the Workspace application menu under Scripts. (Note: For standard ISO Linux installations, the path above may need to be modified to refer to /home/resolve instead of /opt/resolve)Īs with Fusion scripts, Resolve scripts can also be invoked via the menu and the Console. ![]() RESOLVE_SCRIPT_LIB="/opt/resolve/libs/Fusion/fusionscript.so" RESOLVE_SCRIPT_API="/opt/resolve/Developer/Scripting" PYTHONPATH="%PYTHONPATH% %RESOLVE_SCRIPT_API%\Modules\" RESOLVE_SCRIPT_LIB="C:\Program Files\Blackmagic Design\DaVinci Resolve\fusionscript.dll" RESOLVE_SCRIPT_API="%PROGRAMDATA%\Blackmagic Design\DaVinci Resolve\Support\Developer\Scripting" PYTHONPATH="$PYTHONPATH:$RESOLVE_SCRIPT_API/Modules/" RESOLVE_SCRIPT_LIB="/Applications/DaVinci Resolve/DaVinci Resolve.app/Contents/Libraries/Fusion/fusionscript.so" RESOLVE_SCRIPT_API="/Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting" You may need to set the these environment variables to allow for your Python installation to pick up the appropriate dependencies as shown below: 1 = 3.6 64-bitĭaVinci Resolve needs to be running for a script to be invoked.įor a Resolve script to be executed from an external folder, the script needs to know of the API location. Modules for scripting access (DaVinciResolve.py) and some representative examples.įrom v16.2.0 onwards, the nodeIndex parameters accepted by SetLUT() and SetCDL() are 1-based instead of 0-based, i.e. Apart from this README.txt file, this package contains folders containing the basic import In this package, you will find a brief introduction to the Scripting API for DaVinci Resolve Studio. ![]()
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